#ifndef BOOM_H
#define BOOM_H
#include <QWidget>
#include <QMovie>
#include <QPoint>
#include "game.h"
class QPainter;
class Boom : public QObject
{
    Q_OBJECT

public:
    explicit Boom(Game *game,QPoint pos);
    ~Boom();
    QMovie *movie;
    QPoint pos;
    Game *game;
    void draw(QPainter *p);
private:

private slots:
    void end();

};

#endif // BOOM_H
